The Steam Review

Comment and discussion on Valve Software’s digital communications platform.

Archive for the 'retailers' tag:

Localised prices introduced across Europe

December 24th, 2008 :: Steam updates :: 7 Responses

Steam has begun to offer localised prices to buyers in Europe. “The future is now” according to Valve, and indeed in the UK many prices have fallen below past RRP watersheds. But in the Eurozone, prices have rocketed.

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Thai and Russian region restrictions

October 25th, 2007 :: Events :: 35 Responses

Last Friday, Valve began preventing retail copies of their Source (i.e. post-2004) games bought in Thailand and Russia from being played outside their country of origin. The internet has exploded the story in the way only the internet can, and it’s high time for some rationality.

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Half-Life 2 Black Box dropped

May 19th, 2007 :: New products :: 41 Responses

Valve have announced that the Half-Life 2 “black box” SKU will no longer be shipped, leaving PC players with either the orange box, which also contains Half-Life 2 and Episode One, or Steam, which is still set to offer a package of just the three new titles.

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Steam interview at CVG

February 6th, 2007 :: New products, Steam updates :: 6 Responses

Computerandvideogames.com have posted a well-rounded Steam interview with Valve’s PR chief, Doug Lombardi, which looks ahead to 2007.

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Triton’s Lessons and Legacy

October 24th, 2006 :: Interviews, Other services :: 8 Responses

Triton’s demise has been a particularly untimely one. Its plug was unexpectedly pulled during Steam’s strongest single week of growth–perhaps not in coincidence. Its closure has been every digital distribution paranoiac’s nightmare come true, a case study for the worst-case scenario in fact, and as such is of great interest to anyone with a stake or interest in any connected digital distribution scheme.

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Rag Doll Kung Fu shipping to stores

June 21st, 2006 :: General :: 2 Responses

Mark Healey’s Rag Doll Kung Fu will be available on North American store shelves from August, through ‘developer-friendly’ independent publisher Merscom.

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