The Steam Review

Comment and discussion on Valve Software’s digital communications platform.

Archive for the 'Valve strategy' tag:

Steam Guard will not kill you

March 4th, 2011 :: Steam updates, Steamworks :: 7 Responses

There is a lot of confusion over the recent announcement of Steam Guard, which will allow Steam accounts to be limited to certain computers. Here are the facts.

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Future Steam technology wrap-up

August 2nd, 2006 :: Features, Steam updates :: 6 Responses

Seeing as it has been an extremely quiet period lately, a wrap-up of what is currently known of Valve’s future plans for Steam seems worthwhile.

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Introversion talk Steam

July 15th, 2006 :: General, New products :: 16 Responses have posted an interview with Mark Morris, director of Introversion Software, developers of Darwinia and Defcon, which spends a significant portion of its time covering the indie developers’ relationship with Steam, and their thoughts on digital distribution in general.


Building communities through residency

March 20th, 2006 :: Features :: 15 Responses

Today, Steam doesn’t achieve much more sitting in your system tray than shortening start-up times. But that residency is a hugely important resource for developers of coming-generation MMOs and user-driven games, to the point of outright success or failure. Why, and how?

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Day of Defeat: Source ‘Free Weekend’

February 7th, 2006 :: Events, Features :: 5 Responses

This Saturday, Day of Defeat: Source will enter a ‘Free Weekend’. The event brings together three strands of possibility that could lead to a revolution in the way the games industry views trial software…

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Steam vs. World of Warcraft

September 3rd, 2005 :: Features, Steam updates :: 3 Responses

1UP’s interview with Gabe Newell gives us the new Steam strategy: to help developers make games, not game technology.

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