Further Triton titles revealed
DiStream have requested that the games mentioned in this post be removed, as some or all of the titles from it are demos from providers which do not actually have a relation to the Triton. Seeing as that’s all the post was about, I’ve just binned the whole thing. Some Comments have been deleted/edited too. Sorry!
14 Responses to this post:
Comments
Andy Simpson Says:
I have the feeling that maybe DiStream is being a tad more proactive than Valve. I think Valve’s kinda letting people come to them rather than them going after developers/publishers. Now the competition is starting to really gear up they might have to get a move on.
Edited 08/05/06
Tom Edwards Says:
You are probably right that DiStream go out and try to get people on board while Valve wait for people to come to them, but their respective quality bars must come into it as well. I know I keep coming back to library quality in different guises, but the difference between Steam’s and Triton’s is so marked it’s hard to avoid.
hahnchen Says:
I really do not think that Valve have a “build it and they will come” strategy, no one does in business. According to Edge’s GDC report, Valve were “all but trawling the IGF booths with a shopping trolley”. I’m sure Valve has a lot of cards up its sleeve still.
Edited 05/08/06
Tom Edwards Says:
I remembered that I had a beta account and downloaded the client again: big changes. There are eight more games in the client and a new UI. It’s still branded xStream but presumably is pretty close to the final version. I might or might not do another post on it.
Unfortunately, you can’t get the Prey demo yet. 😉
Sarkie Says:
Well I’ve just tried a demo of Splinter Cell with the new UI. Its a bit annoying with the sounds and such, and one thing I thought I’d test out their CRC checking or such, so that if you are downloading a full game and it dies, you have to redownload it all, not using any resume features, it comes in a nice .zip which it unzips for you. I wonder if there are any protections for when you download the game?
Sarkie
Tom Edwards Says:
You mean DRM? It was going to have an implementation of that when last I heard.
Dwarden Says:
Today i spoken with one developer about something and within talk we came on interesting theme about times of Steam beta. I was shocked hearing that publishing deal for Steam was worse than sign normal deal with retail box publisher. No wonder developers were not so excited about Steam. Let’s hope Valve changed this for future (in this case thanks for DiStream and Direct2drive).
ATimson Says:
“Worse” in what way, though? It’s obviously better in some aspects—retaining IP, for one. Maybe “worse” depends on what kind of deal the developer is currently getting with publishers. iD’s average deals are probably way better than Ritual’s were. 😉
Tom Edwards Says:
I find that highly unlikely if I’m reading that right. And what do you mean by “times of Steam beta”?
stickman Says:
Wannabes.
ATimson Says:
Wannabes? For now. But they already have 3D Realms and Human Head.
I wonder—where will Epic fall in digital distribution? I would’ve thought they would’ve weighed in by now, but they’ve carefully stayed out of it, which surprises me….
Edited 05/08/06
Wizpig64 Says:
Most likely a lack of original titles. All they are selling are (mostly old) games built by other companies. Valve made Steam work because the sales, downloads, and game updates went hand-in-hand with game development (Update News alerts always gets me excited about upcoming products).
Edited 05/08/06
Dwarden Says:
it was in times when Steam was just entering beta and online content delivery in general was too young (if i say it polite Valve maybe was thinking way too high and deals were not so great),
the deal as complete was worse than normal retail distributor offered …
that’s why this game is sold over retail stores and You never find it on Steam …
of course times changed and now is publishing over Steam better choice (especially the key part about IP 🙂
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