Steamworks is a very large and profound change for the PC industry. Unfortunately Valve don’t appear interested in talking to me any more, so there is little I can do for the conversation surrounding it but add unanswered questions. Which I would rather not.
I will instead leave you with Andy Simpson’s guest opinion piece from last year, for reasons which should become clear as you read it, and Rock, Paper, Shotgun’s interview, which does an excellent job of demystifying a press release that left a lot of its readers in the dark.
I’m sorry about this.