Splash Damage: “Steam is a third platform”
I don’t normally post straight news, but this deserves reporting. Via Rock, Paper, Shotgun:
- Jim Rossignol [RPS]: What do you think about Steamworks?
- Steve Gaffney [Splash Damage]: It’s great. We need someone to look after the PC platform, and only Valve are really in a position to do that. There’s no downside to it.
- Paul Wedgwood [SD]: And there’s a big upside for Valve – to control the PC platform via more Steam subs. But that is a positive thing for other developers.
- Jon Hicks [Official Xbox Magazine]: You’re not worried that Valve could turn around and start holding the platform to ransom?
- Gaffney: Perhaps, but Steam is like a third platform now. It’s that big. There’s the 360, the PS3 and Steam…do you not think?
- Tim Edwards [PC Gamer UK]: I completely agree, I’ve just never heard anyone say it out loud. Every gamer I know has a Steam account, and uses it regularly.
That makes Splash Damage’s next game a Steamworks title in my book! There are some vague details about what we can expect from it in the full interview.
Needless to say, I also agree with Gaffney and the other Edwards that Steam is the PC platform now — it would be madness for a developer to forgo Steamworks, even if they were to employ only its simple distribution and update functions.
(The updated Quake Wars demo Wedgwood talks about was released on Steam unannounced. Oops…)