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	<title>Comments on: TSR Development Environment</title>
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	<description>Comment and discussion on Valve Software&#039;s digital communications platform.</description>
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		<title>By: Dadoftom</title>
		<link>http://steamreview.org/posts/tsrdevenv/comment-page-1/#comment-1676</link>
		<dc:creator>Dadoftom</dc:creator>
		<pubDate>Tue, 17 Oct 2006 19:24:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/posts/tsrdevenv/#comment-1676</guid>
		<description><![CDATA[That laptop was my fiendish plot to try to ensure that some work gets done when the frustration with gaming performance gets unbearable....this titanic struggle may run and run....]]></description>
		<content:encoded><![CDATA[<p>That laptop was my fiendish plot to try to ensure that some work gets done when the frustration with gaming performance gets unbearable&#8230;.this titanic struggle may run and run&#8230;.</p>
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		<title>By: Cargo Cult</title>
		<link>http://steamreview.org/posts/tsrdevenv/comment-page-1/#comment-1651</link>
		<dc:creator>Cargo Cult</dc:creator>
		<pubDate>Tue, 10 Oct 2006 09:34:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/posts/tsrdevenv/#comment-1651</guid>
		<description><![CDATA[If you&#039;ve been wondering &lt;a href=&quot;http://www.hylobatidae.org/minerva/blogsheep.php?action=articleinfo&amp;id=34&quot; rel=&quot;nofollow&quot;&gt;where this article got its inspiration from&lt;/a&gt;.. ;-)]]></description>
		<content:encoded><![CDATA[<p>If you&#8217;ve been wondering <a href="http://www.hylobatidae.org/minerva/blogsheep.php?action=articleinfo&amp;id=34" >where this article got its inspiration from</a>.. <img src='http://steamreview.org/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Tom Edwards</title>
		<link>http://steamreview.org/posts/tsrdevenv/comment-page-1/#comment-1510</link>
		<dc:creator>Tom Edwards</dc:creator>
		<pubDate>Sun, 08 Oct 2006 16:09:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/posts/tsrdevenv/#comment-1510</guid>
		<description><![CDATA[I&#039;ll be doing something on Triton only once I&#039;ve cleared my current backlog. I need some motivation to get this publisher contract thing out the door, and with a little patience I&#039;ll hopefully be able to cover what&#039;s &lt;em&gt;really&lt;/em&gt; important here: how Triton&#039;s collapse is managed. So far, not well!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ll be doing something on Triton only once I&#8217;ve cleared my current backlog. I need some motivation to get this publisher contract thing out the door, and with a little patience I&#8217;ll hopefully be able to cover what&#8217;s <em>really</em> important here: how Triton&#8217;s collapse is managed. So far, not well!</p>
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		<title>By: hahnchen</title>
		<link>http://steamreview.org/posts/tsrdevenv/comment-page-1/#comment-1509</link>
		<dc:creator>hahnchen</dc:creator>
		<pubDate>Sun, 08 Oct 2006 14:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/posts/tsrdevenv/#comment-1509</guid>
		<description><![CDATA[Triton&#039;s gone down because of a failed business model.  How they thought they were going to pick up the critical mass of users needed without something ramming it down their throats like a Half-Life 2 is beyond me.

If they had this ace streaming tech which could get Prey running in 20 minutes, then they should have licensed it to other companies and content providers rather than strike it up alone.]]></description>
		<content:encoded><![CDATA[<p>Triton&#8217;s gone down because of a failed business model.  How they thought they were going to pick up the critical mass of users needed without something ramming it down their throats like a Half-Life 2 is beyond me.</p>
<p>If they had this ace streaming tech which could get Prey running in 20 minutes, then they should have licensed it to other companies and content providers rather than strike it up alone.</p>
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		<title>By: Andy Simpson</title>
		<link>http://steamreview.org/posts/tsrdevenv/comment-page-1/#comment-1508</link>
		<dc:creator>Andy Simpson</dc:creator>
		<pubDate>Sun, 08 Oct 2006 14:26:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/posts/tsrdevenv/#comment-1508</guid>
		<description><![CDATA[Hey, did you hear about Triton going belly-up?

http://ve3d.ign.com/articles/737/737827p1.html

I guess this reinforces what&#039;s one of the really impressive things about Steam. It&#039;s set up to handle a truely staggering load and it has incredible financial backing. It&#039;s used to distribute the Half-Life games - it&#039;s not going to die when it&#039;s used to distribute your game.]]></description>
		<content:encoded><![CDATA[<p>Hey, did you hear about Triton going belly-up?</p>
<p><a href="http://ve3d.ign.com/articles/737/737827p1.html" >http://ve3d.ign.com/articles/737/737827p1.html</a></p>
<p>I guess this reinforces what&#8217;s one of the really impressive things about Steam. It&#8217;s set up to handle a truely staggering load and it has incredible financial backing. It&#8217;s used to distribute the Half-Life games &#8211; it&#8217;s not going to die when it&#8217;s used to distribute your game.</p>
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		<title>By: Tom Edwards</title>
		<link>http://steamreview.org/posts/tsrdevenv/comment-page-1/#comment-1488</link>
		<dc:creator>Tom Edwards</dc:creator>
		<pubDate>Sat, 07 Oct 2006 08:45:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/posts/tsrdevenv/#comment-1488</guid>
		<description><![CDATA[Sort of.]]></description>
		<content:encoded><![CDATA[<p>Sort of.</p>
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