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	<title>Comments on: Region restrictions a selling point for Steam</title>
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	<description>Comment and discussion on Valve Software's digital communications platform.</description>
	<pubDate>Fri, 29 Aug 2008 05:10:56 +0000</pubDate>
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		<title>By: Internode Games Network :: View topic - Would you like to see content server choices in Steam?</title>
		<link>http://steamreview.org/posts/speedball2/#comment-4057</link>
		<dc:creator>Internode Games Network :: View topic - Would you like to see content server choices in Steam?</dc:creator>
		<pubDate>Sun, 18 Nov 2007 02:49:42 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/speedball2/#comment-4057</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] localised pricing, similar to EA selling Crysis for $US49.95 in the U.S. and $A99.95 here), but this page outlines the 'region restrictions' business. It seems to be mostly concerned with physical media, [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://dev.wp-plugins.org/wiki/Kramer"><img src="http://steamreview.org/home/.quirin/varsity/steamreview.org/wp-content/plugins/kramer.php?kramer=gif-icon" class="technorati-balloon" alt="Kramer auto Pingback" style="border:0;" /></a>[...] localised pricing, similar to EA selling Crysis for $US49.95 in the U.S. and $A99.95 here), but this page outlines the &#8216;region restrictions&#8217; business. It seems to be mostly concerned with physical media, [...]</p>
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		<title>By: Tom Edwards</title>
		<link>http://steamreview.org/posts/speedball2/#comment-4036</link>
		<dc:creator>Tom Edwards</dc:creator>
		<pubDate>Thu, 15 Nov 2007 21:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/speedball2/#comment-4036</guid>
		<description>&lt;blockquote cite="http://steamgames.com/v/index.php?area=game&#038;AppId=10700"&gt;Game-Center online community platform&lt;/blockquote&gt;No Community here.</description>
		<content:encoded><![CDATA[<blockquote cite="http://steamreview.org/posts/speedball2/#comment-"><p>Game-Center online community platform</p>
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<p>No Community here.</p>
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		<title>By: Andy Simpson</title>
		<link>http://steamreview.org/posts/speedball2/#comment-3983</link>
		<dc:creator>Andy Simpson</dc:creator>
		<pubDate>Fri, 09 Nov 2007 21:42:17 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/speedball2/#comment-3983</guid>
		<description>Almost without a doubt built into the game.</description>
		<content:encoded><![CDATA[<p>Almost without a doubt built into the game.</p>
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		<title>By: Greg</title>
		<link>http://steamreview.org/posts/speedball2/#comment-3979</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Fri, 09 Nov 2007 13:22:58 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/speedball2/#comment-3979</guid>
		<description>So will steam be providing these match making functions or will it be built into the game?...</description>
		<content:encoded><![CDATA[<p>So will steam be providing these match making functions or will it be built into the game?&#8230;</p>
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		<title>By: Tom Edwards</title>
		<link>http://steamreview.org/posts/speedball2/#comment-3970</link>
		<dc:creator>Tom Edwards</dc:creator>
		<pubDate>Thu, 08 Nov 2007 12:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/speedball2/#comment-3970</guid>
		<description>[quote comment="3966"]A convincing counter-argument is that Valve must have surely heard these objections from their publishing partners[/quote]

Good point. I'm curious now too!</description>
		<content:encoded><![CDATA[<blockquote cite="http://steamreview.org/posts/speedball2/#comment-3966"><p>
A convincing counter-argument is that Valve must have surely heard these objections from their publishing partners</p>
</blockquote>
<p>Good point. I&#8217;m curious now too!</p>
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		<title>By: Andy Simpson</title>
		<link>http://steamreview.org/posts/speedball2/#comment-3966</link>
		<dc:creator>Andy Simpson</dc:creator>
		<pubDate>Wed, 07 Nov 2007 22:46:53 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/speedball2/#comment-3966</guid>
		<description>I don't know, we've never been suprised thus far.

I still think that they're probably shopping these features around to anyone that'll listen, but I think they're not getting uptake amongst the larger publishing houses because of the same issue - actually using these features means tying your game to the Steam client, and that's still going to be unattractive.

You don't want to bundle a product with yours that's stuffed full of promotion for games by your competitors. For small developers with a handful of games it isn't an issue, because they only have the one game to sell, and then it doesn't matter.

If they did implement ways to use Steam features transparently, the uptake would be higher. At least that's my hypothesis. A convincing counter-argument is that Valve must have surely heard these objections from their publishing partners, which suggests that either this kind of thing is planned, already in development, or Valve have a very good reason for not doing it.

I'd love to know the answer to that one!</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know, we&#8217;ve never been suprised thus far.</p>
<p>I still think that they&#8217;re probably shopping these features around to anyone that&#8217;ll listen, but I think they&#8217;re not getting uptake amongst the larger publishing houses because of the same issue - actually using these features means tying your game to the Steam client, and that&#8217;s still going to be unattractive.</p>
<p>You don&#8217;t want to bundle a product with yours that&#8217;s stuffed full of promotion for games by your competitors. For small developers with a handful of games it isn&#8217;t an issue, because they only have the one game to sell, and then it doesn&#8217;t matter.</p>
<p>If they did implement ways to use Steam features transparently, the uptake would be higher. At least that&#8217;s my hypothesis. A convincing counter-argument is that Valve must have surely heard these objections from their publishing partners, which suggests that either this kind of thing is planned, already in development, or Valve have a very good reason for not doing it.</p>
<p>I&#8217;d love to know the answer to that one!</p>
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