<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Prey enters pre-load on Triton</title>
	<atom:link href="http://steamreview.org/posts/prey-enters-pre-load-on-triton/feed/" rel="self" type="application/rss+xml" />
	<link>http://steamreview.org/posts/prey-enters-pre-load-on-triton/</link>
	<description>Comment and discussion on Valve Software's digital communications platform.</description>
	<pubDate>Mon, 08 Sep 2008 06:18:46 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.1</generator>
		<item>
		<title>By: boglito</title>
		<link>http://steamreview.org/posts/prey-enters-pre-load-on-triton/#comment-1501</link>
		<dc:creator>boglito</dc:creator>
		<pubDate>Sun, 08 Oct 2006 09:45:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/?p=93#comment-1501</guid>
		<description>Aaaaaaaaand now apparently Triton is belly-up according to Joe Siegler of 3D-realms. (http://forums.3drealms.com/vb/showthread.php?t=18634&#38;page=19)

Fairly frustrating for those of us who wanted some friendly competition for steam. At least now we get to see how it is handled when digital distribution ends abruptly. The Triton-crew has gone silent over-night. 3D-realms are looking into it knowing they are well advised to treat their customers like, well, customers, but I doubt all those little games you could get through triton (which I never tried) will receive any backing.

.bog.</description>
		<content:encoded><![CDATA[<p>Aaaaaaaaand now apparently Triton is belly-up according to Joe Siegler of 3D-realms. (http://forums.3drealms.com/vb/showthread.php?t=18634&amp;page=19)</p>
<p>Fairly frustrating for those of us who wanted some friendly competition for steam. At least now we get to see how it is handled when digital distribution ends abruptly. The Triton-crew has gone silent over-night. 3D-realms are looking into it knowing they are well advised to treat their customers like, well, customers, but I doubt all those little games you could get through triton (which I never tried) will receive any backing.</p>
<p>.bog.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Maverick</title>
		<link>http://steamreview.org/posts/prey-enters-pre-load-on-triton/#comment-1138</link>
		<dc:creator>Maverick</dc:creator>
		<pubDate>Thu, 13 Jul 2006 21:57:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/?p=93#comment-1138</guid>
		<description>No doubt about it, however, Valve leaves themselves open for getting contacted by the developers as well. Of course if this is anything like the case involving Vivendi and Steam then complications arise, however Human Head or 3D realms does not care what I think, just stating it would have been intelligent to explore the market before they ventured into it (Market of digital distribution of course, not game developing). Strategy First nailed this one on the head bringing their games to Steam and nearly every other DIgital Distibution Service that's out there, this also let's the "Steam Haters" Download their copy in whatever fashion they desire. Of course theoretically if every game from now on is released on Steam then chances are every product you release from then on is then made available and advertised to 100% of the market but this is a discussion involving the effetiveness of Steam and Digital Distribution :).</description>
		<content:encoded><![CDATA[<p>No doubt about it, however, Valve leaves themselves open for getting contacted by the developers as well. Of course if this is anything like the case involving Vivendi and Steam then complications arise, however Human Head or 3D realms does not care what I think, just stating it would have been intelligent to explore the market before they ventured into it (Market of digital distribution of course, not game developing). Strategy First nailed this one on the head bringing their games to Steam and nearly every other DIgital Distibution Service that&#8217;s out there, this also let&#8217;s the &#8220;Steam Haters&#8221; Download their copy in whatever fashion they desire. Of course theoretically if every game from now on is released on Steam then chances are every product you release from then on is then made available and advertised to 100% of the market but this is a discussion involving the effetiveness of Steam and Digital Distribution :).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ATimson</title>
		<link>http://steamreview.org/posts/prey-enters-pre-load-on-triton/#comment-1135</link>
		<dc:creator>ATimson</dc:creator>
		<pubDate>Thu, 13 Jul 2006 04:40:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/?p=93#comment-1135</guid>
		<description>The choice of Triton may have had more to do with 3D Realms than Human Head. ;)</description>
		<content:encoded><![CDATA[<p>The choice of Triton may have had more to do with 3D Realms than Human Head. <img src='http://steamreview.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Maverick</title>
		<link>http://steamreview.org/posts/prey-enters-pre-load-on-triton/#comment-1133</link>
		<dc:creator>Maverick</dc:creator>
		<pubDate>Thu, 13 Jul 2006 02:59:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/?p=93#comment-1133</guid>
		<description>HumanHead should take note: Steam has it's fair share of bugs. But it also has a team working around the clock taking every measure to improve it's quality and usability. With every game that gets released on Steam it gets upgrades to accomodate. No developper can go wrong with Steam, Moral of the story: Go with Steam and show you game off to the 5 million and growing players on the Steam Network. Now with Dark Messiah and the Atari Gamer First program in coming, expect those numbers to exponentiate :).</description>
		<content:encoded><![CDATA[<p>HumanHead should take note: Steam has it&#8217;s fair share of bugs. But it also has a team working around the clock taking every measure to improve it&#8217;s quality and usability. With every game that gets released on Steam it gets upgrades to accomodate. No developper can go wrong with Steam, Moral of the story: Go with Steam and show you game off to the 5 million and growing players on the Steam Network. Now with Dark Messiah and the Atari Gamer First program in coming, expect those numbers to exponentiate :).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gijoe</title>
		<link>http://steamreview.org/posts/prey-enters-pre-load-on-triton/#comment-1118</link>
		<dc:creator>gijoe</dc:creator>
		<pubDate>Tue, 11 Jul 2006 23:17:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/?p=93#comment-1118</guid>
		<description>No big deal because after un-installing everything i get a 119 error in Triton that says i am not connected to the internet.

This is a bunch of BS. I'm just going to download the Torrent of it. I already paid for it anyhow.</description>
		<content:encoded><![CDATA[<p>No big deal because after un-installing everything i get a 119 error in Triton that says i am not connected to the internet.</p>
<p>This is a bunch of BS. I&#8217;m just going to download the Torrent of it. I already paid for it anyhow.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: boglito</title>
		<link>http://steamreview.org/posts/prey-enters-pre-load-on-triton/#comment-1117</link>
		<dc:creator>boglito</dc:creator>
		<pubDate>Tue, 11 Jul 2006 19:26:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/?p=93#comment-1117</guid>
		<description>Hi joe.
I had the same problem but I found the email in my junk folder. For some reason my emailprovider (hotmail.com) thought it was spam.

.bog.</description>
		<content:encoded><![CDATA[<p>Hi joe.<br />
I had the same problem but I found the email in my junk folder. For some reason my emailprovider (hotmail.com) thought it was spam.</p>
<p>.bog.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
