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	<title>Comments on: The Episodic Experiment</title>
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	<description>Comment and discussion on Valve Software&#039;s digital communications platform.</description>
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		<title>By: Half-Life 2: Episode Two Review - PC Gaming Review - Australia's PAL Gaming Network</title>
		<link>http://steamreview.org/posts/episodicexperiment/comment-page-1/#comment-4783</link>
		<dc:creator>Half-Life 2: Episode Two Review - PC Gaming Review - Australia's PAL Gaming Network</dc:creator>
		<pubDate>Fri, 24 Oct 2008 12:31:01 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/episodicexperiment/#comment-4783</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...]  [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://dev.wp-plugins.org/wiki/Kramer"><img src="http://steamreview.org/wp-content/plugins/kramer.php?kramer=gif-icon" class="technorati-balloon" alt="Kramer auto Pingback" style="border:0;" /></a>[...]  [...]</p>
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		<title>By: PAL Gaming Network :: View topic - Half-Life 2: Episode Two Review</title>
		<link>http://steamreview.org/posts/episodicexperiment/comment-page-1/#comment-4021</link>
		<dc:creator>PAL Gaming Network :: View topic - Half-Life 2: Episode Two Review</dc:creator>
		<pubDate>Wed, 14 Nov 2007 18:09:08 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/episodicexperiment/#comment-4021</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] released more frequently..... the episodic promise.......   EDITED TO ADD SOME FURTHER READING http://steamreview.org/posts/episodicexperiment/ and a comment from &quot;Tazers Hurt&quot; on that page that may also have some relevence   &quot;I think that a [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://dev.wp-plugins.org/wiki/Kramer"><img src="http://steamreview.org/wp-content/plugins/kramer.php?kramer=gif-icon" class="technorati-balloon" alt="Kramer auto Pingback" style="border:0;" /></a>[...] released more frequently&#8230;.. the episodic promise&#8230;&#8230;.   EDITED TO ADD SOME FURTHER READING <a href="http://steamreview.org/posts/episodicexperiment/" >http://steamreview.org/posts/episodicexperiment/</a> and a comment from &#8220;Tazers Hurt&#8221; on that page that may also have some relevence   &#8220;I think that a [...]</p>
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		<title>By: interesting article on episodic gaming - Idle Forums</title>
		<link>http://steamreview.org/posts/episodicexperiment/comment-page-1/#comment-2845</link>
		<dc:creator>interesting article on episodic gaming - Idle Forums</dc:creator>
		<pubDate>Fri, 16 Mar 2007 13:32:24 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/episodicexperiment/#comment-2845</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] interesting article on episodic gaming     I found this article interesting, raises some interesting points.  http://steamreview.org/posts/episodicexperiment/ [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://dev.wp-plugins.org/wiki/Kramer"><img src="http://steamreview.org/wp-content/plugins/kramer.php?kramer=gif-icon" class="technorati-balloon" alt="Kramer auto Pingback" style="border:0;" /></a>[...] interesting article on episodic gaming     I found this article interesting, raises some interesting points.  <a href="http://steamreview.org/posts/episodicexperiment/" >http://steamreview.org/posts/episodicexperiment/</a> [...]</p>
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		<title>By: Tom Edwards</title>
		<link>http://steamreview.org/posts/episodicexperiment/comment-page-1/#comment-2788</link>
		<dc:creator>Tom Edwards</dc:creator>
		<pubDate>Wed, 07 Mar 2007 21:11:31 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/episodicexperiment/#comment-2788</guid>
		<description>http://www.gamasutra.com/php-bin/news_index.php?story=13030

&lt;blockquote cite=&quot;http://www.gamasutra.com/php-bin/news_index.php?story=13030&quot;&gt;But the biggest news dealt with episodic gaming, since Kim confirmed that &lt;strong&gt;Microsoft and Bungie Studios are currently planning two different episodic gaming series&lt;/strong&gt; for Xbox 360 with Lord Of The Rings director Peter Jackson, commenting: &quot;Our deal with Peter is not about a film guy who wants to make video games&quot;.

He also revealed of the Jackson/Bungie collaboration: &quot;We&#039;re in the design phase now&quot;, continuing: &quot;The first series will be set in the Halo universe.&quot; In addition to this deal, Jackson continues to executive produce the currently on hiatus Halo feature film.&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=13030" >http://www.gamasutra.com/php-bin/news_index.php?story=13030</a></p>
<blockquote cite="http://www.gamasutra.com/php-bin/news_index.php?story=13030"><p>But the biggest news dealt with episodic gaming, since Kim confirmed that <strong>Microsoft and Bungie Studios are currently planning two different episodic gaming series</strong> for Xbox 360 with Lord Of The Rings director Peter Jackson, commenting: &#8220;Our deal with Peter is not about a film guy who wants to make video games&#8221;.</p>
<p>He also revealed of the Jackson/Bungie collaboration: &#8220;We&#8217;re in the design phase now&#8221;, continuing: &#8220;The first series will be set in the Halo universe.&#8221; In addition to this deal, Jackson continues to executive produce the currently on hiatus Halo feature film.</p></blockquote>
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		<title>By: chopsnsauce</title>
		<link>http://steamreview.org/posts/episodicexperiment/comment-page-1/#comment-2786</link>
		<dc:creator>chopsnsauce</dc:creator>
		<pubDate>Tue, 06 Mar 2007 14:35:39 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/episodicexperiment/#comment-2786</guid>
		<description>@poullous

I think the answer is: Marketing Budget.

If they do a simulaneous release they only need one marketing budget.  So irrespective of whether the sell more or less, the marketing overhead will be less.</description>
		<content:encoded><![CDATA[<p>@poullous</p>
<p>I think the answer is: Marketing Budget.</p>
<p>If they do a simulaneous release they only need one marketing budget.  So irrespective of whether the sell more or less, the marketing overhead will be less.</p>
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	<item>
		<title>By: poullos</title>
		<link>http://steamreview.org/posts/episodicexperiment/comment-page-1/#comment-2740</link>
		<dc:creator>poullos</dc:creator>
		<pubDate>Tue, 20 Feb 2007 08:49:55 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/episodicexperiment/#comment-2740</guid>
		<description>Just a question: do you think pc+xbox360+ps3 simultaneous release will sell more or, valve should release pc version first? IMO, many HL series fans already own a console and won&#039;t buy more than one version on release. PC would sell more on release and further release on consoles would make higher sales. But then again you make a BIG BANG in all three platforms with an excellent array of packages and prices. :)</description>
		<content:encoded><![CDATA[<p>Just a question: do you think pc+xbox360+ps3 simultaneous release will sell more or, valve should release pc version first? IMO, many HL series fans already own a console and won&#8217;t buy more than one version on release. PC would sell more on release and further release on consoles would make higher sales. But then again you make a BIG BANG in all three platforms with an excellent array of packages and prices. <img src='http://steamreview.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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