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	<title>Comments on: Steam interview at CVG</title>
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	<description>Comment and discussion on Valve Software's digital communications platform.</description>
	<pubDate>Fri, 29 Aug 2008 05:16:37 +0000</pubDate>
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		<title>By: Curmudgeon Gamer</title>
		<link>http://steamreview.org/posts/cvginterview/#comment-3723</link>
		<dc:creator>Curmudgeon Gamer</dc:creator>
		<pubDate>Sat, 13 Oct 2007 05:10:09 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/cvginterview/#comment-3723</guid>
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		<title>By: Tom Edwards</title>
		<link>http://steamreview.org/posts/cvginterview/#comment-2742</link>
		<dc:creator>Tom Edwards</dc:creator>
		<pubDate>Tue, 20 Feb 2007 15:00:21 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/cvginterview/#comment-2742</guid>
		<description>&lt;a href="http://www.joystiq.com/2006/10/17/joystiq-interviews-doug-lombardi-about-xbox-360-source/" rel="nofollow"&gt;Steam on consoles update&lt;/a&gt;:

&lt;blockquote cite="http://www.joystiq.com/2006/10/17/joystiq-interviews-doug-lombardi-about-xbox-360-source/"&gt;Source is a complete game engine. Source supports multiplayer game development on PC and Xbox 360. &lt;strong&gt;Source is capable of communicating between Xbox 360 and PC versions, but Microsoft currently places access limits on the Xbox Live service that keeps developers from making products that connect users of both platforms.&lt;/strong&gt;&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://www.joystiq.com/2006/10/17/joystiq-interviews-doug-lombardi-about-xbox-360-source/" >Steam on consoles update</a>:</p>
<blockquote cite="http://steamreview.org/posts/cvginterview/#comment-"><p>Source is a complete game engine. Source supports multiplayer game development on PC and Xbox 360. <strong>Source is capable of communicating between Xbox 360 and PC versions, but Microsoft currently places access limits on the Xbox Live service that keeps developers from making products that connect users of both platforms.</strong></p>
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		<title>By: Andy Simpson</title>
		<link>http://steamreview.org/posts/cvginterview/#comment-2684</link>
		<dc:creator>Andy Simpson</dc:creator>
		<pubDate>Tue, 13 Feb 2007 00:29:14 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/cvginterview/#comment-2684</guid>
		<description>Clearly the answer would be Xbox Live style microtransactions so you could buy a lot of Steam credit and use that to buy games to solve the per-transaction problem.

Steam as we know it on consoles seems unlikely, but I imagine a few tech pieces might make the leap.

I'm very much starting to think P2P is never coming.</description>
		<content:encoded><![CDATA[<p>Clearly the answer would be Xbox Live style microtransactions so you could buy a lot of Steam credit and use that to buy games to solve the per-transaction problem.</p>
<p>Steam as we know it on consoles seems unlikely, but I imagine a few tech pieces might make the leap.</p>
<p>I&#8217;m very much starting to think P2P is never coming.</p>
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		<title>By: ATimson</title>
		<link>http://steamreview.org/posts/cvginterview/#comment-2669</link>
		<dc:creator>ATimson</dc:creator>
		<pubDate>Thu, 08 Feb 2007 14:13:56 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/cvginterview/#comment-2669</guid>
		<description>Part of the problem with offering anything other than those two online is the significant per-transaction fees. I'm not sure that Valve would want to offer them, if the fees end up being more than their share of the price!</description>
		<content:encoded><![CDATA[<p>Part of the problem with offering anything other than those two online is the significant per-transaction fees. I&#8217;m not sure that Valve would want to offer them, if the fees end up being more than their share of the price!</p>
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		<title>By: garry</title>
		<link>http://steamreview.org/posts/cvginterview/#comment-2660</link>
		<dc:creator>garry</dc:creator>
		<pubDate>Tue, 06 Feb 2007 20:40:35 +0000</pubDate>
		<guid isPermaLink="false">http://steamreview.org/posts/cvginterview/#comment-2660</guid>
		<description>Holy shit! An update!

One thing I constantly get emails about is the lack of options for people without credit cards/paypal. Hopefully the new payment methods will allow them to get GMod10.

I think something ideal for Steam would be buying shit with mobile phones. This is probably a lot more of a sensible option now a lot of the prices are under £10.</description>
		<content:encoded><![CDATA[<p>Holy shit! An update!</p>
<p>One thing I constantly get emails about is the lack of options for people without credit cards/paypal. Hopefully the new payment methods will allow them to get GMod10.</p>
<p>I think something ideal for Steam would be buying shit with mobile phones. This is probably a lot more of a sensible option now a lot of the prices are under £10.</p>
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