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	<title>Comments on: Building communities through residency</title>
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		<title>By: Evil Avatar - Eve Online Gets Steamed</title>
		<link>http://steamreview.org/posts/communitiesthroughresidency/comment-page-1/#comment-4293</link>
		<dc:creator>Evil Avatar - Eve Online Gets Steamed</dc:creator>
		<pubDate>Tue, 22 Jan 2008 22:53:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/?p=58#comment-4293</guid>
		<description><![CDATA[&lt;!--%kramer-ref-pre%--&gt;[...] to all Steam gamers. Steam gamers will also save $5 off their first full month of EVE Online.    This is something I&#039;ve coveted for a long time. Now get those desktop apps running!      Last edited by Kamalot : Today at 03:14 [...]&lt;!--%kramer-ref-post%--&gt;]]></description>
		<content:encoded><![CDATA[<p><a href="http://dev.wp-plugins.org/wiki/Kramer"><img src="http://steamreview.org/wp-content/plugins/kramer.php?kramer=gif-icon" class="technorati-balloon" alt="Kramer auto Pingback" style="border:0;" /></a>[...] to all Steam gamers. Steam gamers will also save $5 off their first full month of EVE Online.    This is something I&#8217;ve coveted for a long time. Now get those desktop apps running!      Last edited by Kamalot : Today at 03:14 [...]</p>
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		<title>By: Integration - Steam Users Forums</title>
		<link>http://steamreview.org/posts/communitiesthroughresidency/comment-page-1/#comment-4291</link>
		<dc:creator>Integration - Steam Users Forums</dc:creator>
		<pubDate>Tue, 22 Jan 2008 22:27:41 +0000</pubDate>
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		<description><![CDATA[&lt;!--%kramer-ref-pre%--&gt;[...]     How far will Eve integrate with Steam? Will we have to login separately? Will we be able to access maps and communications and things from the desktop (now or in the future)? What about Friends? There&#039;s so much [...]&lt;!--%kramer-ref-post%--&gt;]]></description>
		<content:encoded><![CDATA[<p><a href="http://dev.wp-plugins.org/wiki/Kramer"><img src="http://steamreview.org/wp-content/plugins/kramer.php?kramer=gif-icon" class="technorati-balloon" alt="Kramer auto Pingback" style="border:0;" /></a>[...]     How far will Eve integrate with Steam? Will we have to login separately? Will we be able to access maps and communications and things from the desktop (now or in the future)? What about Friends? There&#8217;s so much [...]</p>
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		<title>By: Future Steam technology wrap-up - The Steam Review</title>
		<link>http://steamreview.org/posts/communitiesthroughresidency/comment-page-1/#comment-3954</link>
		<dc:creator>Future Steam technology wrap-up - The Steam Review</dc:creator>
		<pubDate>Tue, 06 Nov 2007 16:49:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/?p=58#comment-3954</guid>
		<description><![CDATA[[...] ways to make Steam&#8230;solve problems for people&#8221;. What better way to achieve that than with plugins? A Friends SDK was announced along with Friends itself, and with Valve&#8217;s new on-staff SDK [...]]]></description>
		<content:encoded><![CDATA[<p>[...] ways to make Steam&hellip;solve problems for people&#8221;. What better way to achieve that than with plugins? A Friends SDK was announced along with Friends itself, and with Valve&#8217;s new on-staff SDK [...]</p>
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		<title>By: Steam Community Beta impressions - The Steam Review</title>
		<link>http://steamreview.org/posts/communitiesthroughresidency/comment-page-1/#comment-3937</link>
		<dc:creator>Steam Community Beta impressions - The Steam Review</dc:creator>
		<pubDate>Mon, 05 Nov 2007 21:14:37 +0000</pubDate>
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		<description><![CDATA[[...] gaming. It&#8217;s the second killer advantage &#8212; the one that GFWL&#8217;s built-in and non-resident technology does not [...]]]></description>
		<content:encoded><![CDATA[<p>[...] gaming. It&#8217;s the second killer advantage &#8212; the one that GFWL&#8217;s built-in and non-resident technology does not [...]</p>
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		<title>By: The Steam Platform - The Steam Review</title>
		<link>http://steamreview.org/posts/communitiesthroughresidency/comment-page-1/#comment-3412</link>
		<dc:creator>The Steam Platform - The Steam Review</dc:creator>
		<pubDate>Sat, 18 Aug 2007 16:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/?p=58#comment-3412</guid>
		<description><![CDATA[[...] Valve initially conceived it. Having a permanently available application is valuable because residency has opportunities that transiency doesn&#8217;t; like trickle updating or community features, a single unified place [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Valve initially conceived it. Having a permanently available application is valuable because residency has opportunities that transiency doesn&#8217;t; like trickle updating or community features, a single unified place [...]</p>
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		<title>By: Community content integrated in Portal - The Steam Review</title>
		<link>http://steamreview.org/posts/communitiesthroughresidency/comment-page-1/#comment-3118</link>
		<dc:creator>Community content integrated in Portal - The Steam Review</dc:creator>
		<pubDate>Thu, 17 May 2007 14:02:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.steamreview.org/?p=58#comment-3118</guid>
		<description><![CDATA[[...] To read more about the distribution of community content, see Building communities through residency. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] To read more about the distribution of community content, see Building communities through residency. [...]</p>
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