The Steam Review

Comment and discussion on Valve Software’s digital communications platform.

Archive for March 2006:

Protected: The Ship Online website launched

March 30th, 2006 :: General :: Enter your password to view comments. (Feed)

There is no excerpt because this is a protected post.

GDC panel strikes conciliatory tone

March 27th, 2006 :: Events :: 3 Responses (Feed)

A summary of the ‘What’s Next in Digital Distribution and Mainstream Games’ panel at GDC has been posted by, passing on a message of reassurance for traditional publishers, retail chains, and others not yet involved in the practice.

Game Informer Online interviews Valve

March 25th, 2006 :: General :: 10 Responses (Feed)

Game Informer Online caught up with Gabe Newell and Doug Lombardi at GDC yesterday (thanks RP) for a meaty interview covering Steam, episodic delivery and the Source engine.

Metacritic scores implemented in Store

March 25th, 2006 :: Steam updates :: 7 Responses (Feed)

A simple upgrade to the Steam Store has added Metacritic ratings to all games that have them.

Kuma Reality Games license Source

March 22nd, 2006 :: General :: 1 Response (Feed)

Kuma Reality Games, developers behind the episodic ‘news’ game Kuma\War, are licensing Source.

Building communities through residency

March 20th, 2006 :: Features :: 15 Responses (Feed)

Today, Steam doesn’t achieve much more sitting in your system tray than shortening start-up times. But that residency is a hugely important resource for developers of coming-generation MMOs and user-driven games, to the point of outright success or failure. Why, and how?

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